One more paper from hard-working Canan Hastik: Preventing Digital Subcultures from becoming Victims of the Technological Change, published at CERC’13. Added a researcher entry for her, too.
Stijn Peeters’ article The Beauty of the Byte has been published in NEWMEDIA_studies magazine issue 7. Updated the bibliography accordingly.
Added Walter Karila’s MA thesis Pulppuavan saundin kovassa ytimessä: Commodore 64 -kulttuurin symbolinen rakentuminen Lemon64-internetsivuston keskusteluforumilla (2013).
Some demoscene articles from game/tech magazines added, thanks to Dan Wright.
Added to Related publications: Katsaus retropelikonemusiikin maailmaan by Esa Hakkarainen.
Ontology-Based Framework for Real-Time Audiovisual Art by Hastik, Steinmetz and Thull, plus Knowledge at Play by Ulrika Bennerstedt. More to come soon!
For those who would like to get their demo, cracker or warez scene related papers published: me and Antti will edit a special issue of WiderScreen, a Finnish academic online journal (the articles can be in English, too). See the CfP for details: http://widerscreen.fi/call-for-papers/
Came across a research paper called Virtualization for Preservation of Executable Art by Kam Woods (2008). A rare example of American demo research!
It’s long overdue, but I finally added Anders Carlsson’s master’s thesis, Power users and retro puppets – a critical study of the methods and motivations in chipmusic, from 2010 to the bibliography.
Thanks to Canan Hastik for a new link to DEMOing: An Emerging Artform or Just Another Digital Craft?, which was apparently republished in 2004 in Intelligent Agent 4.1.